Simone de Beauvoir

SKIN: Mad Scientist

NAME: Simone de Beauvoir

LOOK: Outlandish/analytical eyes/ stained hands

ORIGIN: Natural-born genius, deal with death.

CENTRAL TRUTH:  Life has no inherent meaning. It is the birthright and solemn duty of every sentient being to mold meaning into the world around them – and neither god nor construct of society can rip that from you.

PICTURE: http://echo-x.deviantart.com/art/Shadowrun-Svetlana-275401046

===STATS===

HOT (Turn someone on, manipulate an NPC):  -1

COLD (Shut someone down, hold steady): 1

VOLATILE (Lash out physically, run away): -1

Dark (Gaze into the Abyss): 2

=== SEX MOVE/DARKEST SELF===

SEX MOVE

You learn from anyone and anything; for the purpose of interaction you are treated as having the other person’s sex move if applicable. You don’t know the rules of the game but are capable of working something out.

If their sex move is completely inapplicable (e.g. by triggering a stat you don’t have) or they have none (e.g. because they are an NPC) gain a string on them when you have sex with them.

DARKEST SELF

People are weird, and you want to analyze them. Either under as complex stresses as you can manage or by picking a target, isolating them to ensure controlled conditions (a control subject is optional), then testing stress point by stress point. You leave your Darkest Self when someone convinces you they are like you in important ways.

===MOVES===

-       * The Pigeonhole Principle

-       If a target of one of your moves has no conditions, add 1 to any roll that would directly establish a condition on them and subtract 1 from all other rolls against them.

-      When you Hold Steady add 1 to the roll if you exemplify a condition on yourself.

Tape our flamethrowers to our pulse rifles

When you have time to prepare, damage is going to be cinematic and there’s little chance of subtlety. As long as you both have prepared and are prepared to make a scene you may roll dark instead of volatile and you and everyone else you have equipped inflict 1 additional Harm when you inflict harm.

I cannot function without data

Whenever you take something apart to see what makes it tick roll +Dark. On a 10+ choose 2, on a 7-9 choose 1

* You can put it back together

* You find a new use for it (or the parts)

* You discover something about its purpose or maker

===BACKGROUND===